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Persee » Artist Bios

April 10, 2007

Drew Schnurr: Composer
(Persee Orchestrated Perception)

Filed under: Artist Bios — persee @ 5:16 pm

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Drew Schnurr is a composer and performer based in Downtown Los Angeles. Over the past nine years his composition work has been performed in select national venues, while his scoring and sound design work has been featured on various television networks.

He is acclaimed as an innovative solo performer playing traditional stringed instruments mixed with fascinating electronic sounds in live improvisation. His current work engages multiple levels of visual, music, and social culture, seeking to inspire and stimulate, while encouraging critical awareness, and motivating creative thought.

Drew has performed across the US, Europe, Japan and with symphony orchestras including the Los Angeles Camarata Symphony, San Bernardino Symphony and Kalamazoo Symphony Orchestra. He has also composed for performances at the Ford Amphitheatre, Harris Hall, and for the Regina Klenjoski Dance Company and the International Design Conference Aspen. His entertainment sound design and composing clients include Wieden + Kennedy, Nike, 20th Century Fox, Paramount Entertainment and Much Music USA.

Drew currently teaches, Sound Design and Sonic Visual Aesthetics at UCLA’s DMA program and Electronic Music at El Camino College. He studied music at Western Michigan University and was recipient of a Masters in Music Performance from the School of Music at the University of Southern California.

April 9, 2007

C.E.B. Reas: Visual Software Artist
(Process 11)

Filed under: Artist Bios — persee @ 3:10 pm

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In 2003, Reas moved to Los Angeles where he is currently an associate professor in the department of Design | Media Arts at UCLA. His classes provide a foundation for thinking about computers and the Internet as an art medium and set a structure for advanced inquiry into synthesis of culture, technology, and aesthetics. Previously, Reas was one of the founding professors at the Interaction Design Institute Ivrea in Italy.

In 2001, Reas initiated Processing.org with Ben Fry. Processing is an open source programming language and environment for people who want to program images, animation, and sound. It is used by students, artists, designers, architects, and researchers for learning, prototyping, and production.

As an artist, Reas employs ideas explored in conceptual and minimal artworks as focused through the contemporary lens of software. Reas’ software and images are derived from short text instructions explaining processes which define networks. The instructions are expressed in different media including natural language, machine code, computer simulations, and static images. Each translation reveals a different perspective on the process and combines with the others to form a more complete representation.

He has shown his work at P.S.1, the American Museum of the Moving Image, Whitney Museum of American Art’s artport, the San Francisco Exploratorium, Ars Electronica in Austria, ZKM in Germany, SIGGRAPH, Transmediale in Berlin, Uijeongbu International Digital Art Festival in Korea, Kunstlerhaus in Vienna, Danish Film Institute, bitforms gallery in New York and Seoul, IAMAS and ICC in Japan, the Microwave International Media Art Festival in Hong Kong, and the Sonar Festival in Barcelona.

April 6, 2007

Michael Chu: Visual Animator
(Symphony of Lies)

Filed under: Artist Bios — persee @ 4:20 pm

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Michael began his professional career at Razorfish New York. His background was originally in graphic design but has since been working in visual design across a variety of disciplines that include the web, video, interactive television, real-time 3D, and media art. His endeavors have taken him throughout the United States as well Hong Kong and Japan. Michael is currently pursuing spatially-based projects in Tokyo, Japan. Recent works include websites for Nissan, MSN and HSBC, façade video designs for the Chanel Building in Ginza, Japan as well as interactive/reactive media based elements for the newly completed Gucci Flagship store in Ginza, Japan. Prior to coming to Tokyo, he graduated from the Design | Media Art program at the University of California Los Angeles where his work dealt with issues of real-time 3D and Eastern-Western techniques in perspective. His recent projects have received honors at the Clio Awards as well as the Japan Media Arts Festival. His other works have also been shown in gallery and festival settings in the US and Japan and have appeared in various design publications in Asia. Michael received a BA in Graphic Design from the University of Illinois and holds an MFA in Design Media Art from the University of California Los Angeles.